![]() BrainBread 2 introduces a zombie fps mixed with RPG / Arcade elements, the game is very action-packed and generally fast-paced. Grab a weapon, demolish your enemies, level up, become more powerful, let the gore flow, let the limbs fly. So exploits are there just not through the variation of hacks, but through gameplay mechanics. Minimum: OS: Windows XP/Vista/7/8/10 Processor: 1,7 GHz prosessor or equivalent Memory: 2 GB RAM Graphics: ATI Radeon 9600 or Nvidia GeForce 500 series DirectX: Version 9.0c. Become a Game Manager Submit a GM application. the game is very action-packed and generally fast-paced. They can never die and just grind not running to the helicopter to escape. BrainBread 2 is a free-to-play zombie multiplayer fps game mixed with RPG / Arcade elements. Or if they do this weird kick/machete combo in the armory, bodyblock the doorway to the weapons cause zombies can't get in from behind so they just keep swinging away for literately hours. they troll/grind/grief in Last Stand literately running in circles with 10 or 11 player zombies chasing them for 30+ minutes cause of their speed and quick health regen, makes them god like. I hope this helps :) It helps, but I will say that players who grind to level 200+ are kind of OP and have regenerating health, 200 base hp and leech life. It's recommended if you host a dedicated server with global stats enabled, you can grab the Dedicated Server trough SteamCMD or 'Tools' section. Originally posted by BB2 JonnyBoy0719:Making the system into client side, would make it easier for people to exploit the system (or create new hacks to get to the highest level, or make so that you can use all perks). research procedural-generation game-development unit圓d evolutionary-algorithms level-editor dungeon-generator level-design interactive-optimization mixed-initiative academic-research. With these suggestions would make the point and levelling system a bit more enjoyable! A unit圓d tool which designs dungeon maps based on a level designer's preferences. Speaking of leveling, make a menu opition to see all the perks and points you spent, there has been times where Brainbread 2 crashed on me when I leveled up and I was wanting to spend my 1 point before I took a break only to have to rejoin a server to spend it. Playing in Brainbread 2 is quite difficult when you are low levels so getting to level 80 or more is kind of essential before you can hold out in modes like Arena! Although with a server side leveling, despite me being level 88 in the official servers, as soon as I go into a third party server my level is all the way back to level 1! Which kind of kills off the third party servers since people are gonna be playing on the official, so make the leveling client side so people can play single player in offline to level or when their internet goes down while making third party servers more playable as well! My suggestion for this game would to be converting the leveling system to the client side rather then server side.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |